Check their individual license agreements (please note, most merchant resources don’t allow redistribution for free, only for profit). If you plan on selling or redistributing the morphs you create in anyway (whether for free, or for profit) you must reverse out any morphs you have dialed in when you export out the figure (I’ll explain how in the ZBrush to Daz Studio section of this tutorial), except for certain merchant resources. Your morph should now be loaded into Daz Studio.įind it in the Property Group you specified.
If you want to update a morph you already sent to Daz Studio.
Go to Edit > Figure > Morph Loader Pro or click the click the icon on the UI. Using the steps outlined in this Learning Path, you can create morphs for clothing, hair and props too!
I like to save all my creations in a separate Daz Studio Library than the one I install all my content into using DIM (if you haven’t already, you may have to add the Library using the Content Directory Manager within Daz Studio’s preferences). Or, you may accidently overwrite some other morphs and have to re-install a bunch of products to fix the damage (it has happened to a lot of people, including Daz PAs). It is VERY important you select your morph(s) and only your morph(s). Go to File > Save As > Support Asset > Morph Asset(s).įollowing the same hierarchy you set in the previous steps select the morph(s) you created and want to save. This will ensure that it won’t be dialed in every time you load in Genesis 3. Now that you have your morph all set up in Daz Studio, you need to save it if you want it to be there next time you fire up Daz Studio. Previous Step: Configuring Morph Properties